Description Resolve Rubik’s cube by using Reinforcement learning (Q-Learning). Supervisor Nouzri Sana
Description Use the rules of Game of Life by using some initial configurations, observing how it evolves and generating music. Supervisor Nouzri Sana
The AI ROBOLAB initiated project, the AI&ART Pavilion for ESCH2022 has been accepted to participate in the European Capital of Culture (ECoC) in Luxembourg representing the Faculty of Science, Technology and Medicine!
Our initiative was reviewed very favourably by the Selection Committee. Only 31 out of the 573 submitted projects were accepted in the Open Call process. Our proposal was the only one from the University of Luxembourg that was awarded the highest ‘Category A’ project. Furthermore, the AI&ART Pavilion was one of the three projects the Committee mentioned at their press conference explicitly as one of the most promising.
Description The project was part of the AI Robolab efforts in exploring the applications of AI in art. Both projects obtained excellent grades. Students This is a couple of project conducted by Iris Eliott Bonte and Iris Kramer. Supervisor: Amro Najjar
September 2019: The AI Robolab is supervising BSP (undergraduate) student project at the university of Luxembourg. Projects supervised: AI & Art : the robot as music instrument AI & Art : GAN generated images and music Food recommender Systems